This page tracks changes that can be confirmed from HUNTED’s public Roblox records. It is not a substitute for developer patch notes. When no first-party balance log exists, the safe update is the observable public state: current title and description, universe places, official badges, official passes, and their check dates. Monster speed, map layout, scoring, item behavior, and PvP balance need a creator announcement or current in-game test.
Current experience status
The official description identifies HUNTED as the Roblox version of Dark Deception. It tells players to collect soul shards inside a cursed maze while avoiding nightmares. The current The Hollow line asks for 75 candies. The description recommends maximum graphics and headphones, warns about flashing lights and loud noises, and lists compatibility with PC, mobile, and console.
The creator is the verified Roblox group Glowstick Entertainment x Exclusible (Group ID 35512405). Use that identity and the root Place ID before following an update link or joining a similarly named experience.
Public stage inventory
Roblox’s universe place endpoint currently lists the root place, a Hunted PvP place, and six named story-stage places: Monkey Business, Elementary Evil, Stranger Sewers, Mascot Mayhem, Bearly Buried, and Pillar Pursuit. The list establishes that those places belong to this universe. It does not expose stage order rules, current portal requirements, shard counts, checkpoints, or completion paths.
Pillar Pursuit is the newest named story place in the current public inventory and has official completion, S Rank, and Illusion Breaker badges created in July 2026. That dated evidence supports the Pillar Pursuit guide without turning community route claims into official mechanics.
Badge changes visible in public records
The official badge endpoint currently exposes stage goals, challenge goals, Curse wins, PvP role wins, and the time-sensitive Candy Collector event badge. Useful public conditions include a 100-shard streak in Monkey Business, opening all gates in Stranger Sewers, completing Mascot Mayhem without triggering cameras, exploding 15 Teddies in one gameplay, and destroying 10 illusions with the StunOrb.
Badge names and descriptions can confirm the objective. Award counts and win-rate fields are live statistics, not requirements, difficulty settings, or guaranteed probabilities. The Badges hub records stable IDs and condition text while keeping full S Rank formulas and Curse effects marked for in-game verification.
Current official passes
The public Game Pass endpoint lists three products for sale on the check date. Portal Pass (ID 1866443985) is described as permanent access to every current and future portal and is priced at 4,000 Robux. Immortal Pass (ID 1867850892) is described as permanent unlimited revives with a cap of 2 revives per level, per run, disabled in PvP, and is priced at 3,000 Robux. Items Pass (ID 1868544801) is a consumable bundle described as 25 revives and 2 Power Orbs with 8 uses each, also capped and disabled in PvP, and is priced at 999 Robux.
Those prices and sale states are a dated snapshot, not a promise. Open the Roblox purchase panel and reread the description before paying. The Passes hub explains the value questions and the boundaries that still need confirmation.
The Hollow public-state change
The current title includes [THE HOLLOW], and the public description advertises a 75 candies quest. The official Candy Collector badge was created on October 18, 2026 and updated on October 22. Its text says candy comes from Trick-or-Treat doors in portals with the event tag and directs the player back to the main lobby’s Ring Alter.
The badge text conflicts with itself by saying both “more than 75” and “once you’ve collected 75.” This tracker preserves that conflict. It does not invent a corrected threshold, reward quantity, or event end time. Use the The Hollow Quest Guide for the bounded route and live-counter checks.
How to read an HUNTED update claim
Start with the source. A Roblox API record can prove a name, ID, description, creation date, update timestamp, sale state, or badge condition. A creator-owned post can explain why a system changed. A current walkthrough can demonstrate a route, but it should be labeled as community evidence and tied to a date.
Then separate identity from behavior. A newly created badge proves that an objective exists; it does not reveal the full scoring formula. A new place proves a map belongs to the universe; it does not prove every portal is open to every player. A product description establishes the seller’s current promise; actual delivery and edge cases still need an in-game check.
Finally, compare the claim with the live build. If the title, objective, price, or interface differs, the current first-party screen takes priority. Capture the version and time before reporting a discrepancy so it can be reproduced.
Update checklist before you play
- Read the official experience description for event and safety changes.
- Confirm the creator and root Place ID.
- Check the live portal labels instead of assuming all places are unlocked.
- Reopen the badge description before a challenge run.
- Reopen a pass product panel before spending Robux.
- Treat balance, AI, route, and scoring claims as unverified unless the current build or a first-party note supports them.
What this tracker will not publish
It will not convert a renamed experience into fictional patch notes, treat live award counts as drop rates, copy an original Dark Deception changelog into HUNTED, or report a community observation as a developer promise. If a public record only proves that a stage, badge, or pass exists, the page says exactly that.
2026-10-30 — Public status verified
Type: Public record check
HUNTED remains listed as HUNTED [THE HOLLOW]. The universe contains the six named story places and Hunted PvP. The official badge inventory includes Candy Collector, stage and S Rank goals, challenge badges, five Curse-win badges, and Monster/Mortal PvP wins. Portal Pass, Immortal Pass, and Items Pass remain listed for sale at the prices recorded above.
- Experience public
updatedtimestamp:2026-10-28T19:52:59.714Z. - The Hollow description target:
75 candies; official badge wording remains internally inconsistent. - No first-party public patch-note feed was found in the checked records, so no balance or AI changes are asserted.
Source: Roblox Games API